Jig-Square: Halloween Edition


Jig-Square is a project I put together a few years ago, and didn't get around to completing.  Unfortunately, as is life sometimes, all game development went on hiatus.

Now though I feel that my mojo for life is returning, and with it the urge to create, so what better way to get back into game development than dusting off an old project, and giving it a new lease of life.

This is what Jig-Square:  Halloween edition is.  It takes the framework of the simple puzzle I'd created before, but gives it a reskin, and tidies up some of the things I wasn't happy with, from a difficulty level viewpoint, as well as squashing some bugs that were bothersome.

The biggest criticism of the original was that it was very difficult.  I'd toyed around with a reveal mechanic to show what the final puzzle should look like, but I wanted the final image to be it's own reward.  Now though, pieces in the correct position, and in the correct orientation, become locked into place.  What this means for the game  is that whilst the initial board layout may seem difficult or confusing, once a couple of pieces become locked into place, it becomes easy to start piecing together the puzzle around this, which hopefully leaves in some difficulty, without the frustration for a casual player.

Anyway I hope you all give this a go and provide some constructive feedback :)

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